[Art] Hard Surface Artist-LATAM (active) (Argentina)

[Art] Hard Surface Artist-LATAM (active) (Argentina)

25 oct
|
Room 8 Group
|
Argentina

25 oct

Room 8 Group

Argentina

Description

We are looking for highly qualified artists with the skills to create hard surface assets for AAA games.

The adecuado candidate is able to complete all stages of model creation - from blockout to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction and materials.

If you recognize yourself in this description, you are a team player, focused on results and development - Room 8 Studio is looking forward to you!

REQUIREMENTS

- Proficiency in Maya / 3Ds Max / Blender.
- Knowledge of CAD modeling (Plasticity / Fusion);
- Sculpt of the hard surface assets in Zbrush;
- Confident level of skill in creating low-poly models and retopology, understanding the principles of modular systems, the ability to optimally distribute polygons on the asset;
- Ability to create optimal UV mapping for various types of textures (tiles, rectangular, UDIM);
- Ability to bake in several programs to solve problems encountered during baking;




- Strong knowledge of Substance Painter for creating realistic textures;
- Basic knowledge of Substance Designer;
- Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard etc);
- Understanding of modern pipelines and requirements for creating realistic weapons and equipment;
- Ability to follow and correctly interpret / improve the concept idea;
- Intermediate+ English level (written and spoken) for seamless collaboration and documentation;
- Familiarity with Marmoset Toolbag for rendering and baking maps;
- Ability to use PureRef for organizing references and visual materials;
- Teamwork skills.

RESPONSIBILITIES:

- Create high-poly and low-poly models of the hard surface objects for games on given concepts/references according to guidelines;
- Create optimal UV mapping and texture baking (normal, AO, etc.);
- Make photorealistic texturing;
- Work with game engines.

📌 [Art] Hard Surface Artist-LATAM (active) (Argentina)
🏢 Room 8 Group
📍 Argentina

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