Remote 3D Engineer: Real-Time Shaders (Quilmes)

Remote 3D Engineer: Real-Time Shaders (Quilmes)

16 oct
|
BairesDev
|
Quilmes

16 oct

BairesDev

Quilmes

BairesDev is seeking a 3D Engineer to design and optimize real-time graphics pipelines and shaders for high-fidelity visuals. You will work with GLSL, HLSL, and MSL across Vulkan, DirectX, Metal, and OpenGL to push GPU performance. Join a remote-first, globally distributed team delivering impactful 3D features.
You will collaborate with cross-functional teams and tackle rendering bottlenecks while enjoying adaptable hours and a strong focus on career growth.

📌 Remote 3D Engineer: Real-Time Shaders (Quilmes)
🏢 BairesDev
📍 Quilmes

Postulate a este anuncio

Muestra tus habilidades a la empresa, rellenar el formulario y deja un toque personal en la carta, ayudará el reclutador en la elección del candidato.

Suscribete a esta alerta:

Recibe por email las nuevas ofertas de trabajo para: remote 3d engineer: real-time shaders (quilmes) / quilmes

Suscribete a esta alerta:

Recibe por email las nuevas ofertas de trabajo para: remote 3d engineer: real-time shaders (quilmes) / quilmes