Lead UI Technical Artist (Unreal Engine 5) (Argentina)

Lead UI Technical Artist (Unreal Engine 5) (Argentina)

23 sep
|
EPAM Systems
|
Argentina

23 sep

EPAM Systems

Argentina

We are looking for a Lead UI Technical Artist to define the visual systems, materials, and motion language that unify a game UI experience across platforms in Unreal Engine. You will build high-polish, performant UI tech art foundations and mentor UI artists while collaborating closely with UX/UI partners.

Responsibilities

- Define the UI tech art systems, materials, and motion language that other UI artists build on

- Craft polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools in UE4/5

- Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion

- Design reusable templates, thematics, and principles that guide forward-looking UI production

- Plan cross-platform adaptation strategies that balance fidelity and performance targets

- Own UI tech art tooling and asset management practices to keep workflows scalable and consistent

- Create animated transitions and cinematic camera moves using Sequencer and related tools

- Develop material functions and modular systems that enable efficient iteration across UI surfaces

- Tune real-time lighting and post-process techniques to support mood, readability, and clarity

- Implement hover states, micro-interactions, and motion details that improve UI feel

- Profile and optimize shaders, textures, and VFX to meet performance budgets

- Collaborate with UX and visual design partners to translate intent into shippable technical execution

- Mentor UI artists and visual designers through reviews, guidance, and best practices

Requirements

- 5+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games

- 5+ years of hands-on Unreal Engine experience with UE5 Material Editor and Niagara

- 5+ years of experience building UI motion and transitions using Sequencer or similar tools





- 5+ years of experience creating real-time VFX, materials, and optimized shaders for interactive UI

- Proven leadership experience mentoring UI artists and visual designers

- Strong project ownership skills for defining templates, principles, and reusable tech art systems

- Expert knowledge of Level Sequencer and cinematic camera tools

- Advanced material systems skills including material functions and shader logic

- Advanced UV math skills for procedural and optimized UI material workflows

- Strong 3D modeling skills and fluency where 3D meets UI (cameras, lighting, framing)

- Strong performance optimization skills including profiling and texture/material optimization

- Strong collaboration skills to elevate established UX and visual designs with technical polish

- Comfort with ambiguity and exploratory iteration to find the right feel per screen or moment

- Upper-Intermediate English proficiency (B2) for daily collaboration with clients and stakeholders

Nice to have

- Experience building reusable or modular VFX and material systems across large UI surfaces

- Background in cinematics, trailer work, or environmental mood and lighting design

- Familiarity with how UMG logic interacts with material and VFX systems

- Experience applying AI assistants to accelerate iteration, troubleshooting, or documentation workflows

- Gaming industry experience with large-scale UI front-end pipelines

We offer

- International projects with top brands

- Work with global teams of highly skilled, diverse peers

- Healthcare benefits

- Employee financial programs

- Paid time off and sick leave

- Upskilling, reskilling and certification courses

- Unlimited access to the LinkedIn Learning library and 22,000+ courses

- General career opportunities

- Volunteer and community involvement opportunities

- EPAM Employee Groups

- Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

📌 Lead UI Technical Artist (Unreal Engine 5) (Argentina)
🏢 EPAM Systems
📍 Argentina

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