Senior Quest Designer (Mendoza)

Senior Quest Designer (Mendoza)

31 jul
|
Absurd Ventures
|
Mendoza

31 jul

Absurd Ventures

Mendoza

Summary
We are seeking an experienced
d
esigner
to help s
hape quests, events, and repeatable activities within our early stage open-world video game. In this role, you will own gameplay content end to end, from concept and paper design through in-editor implementation,
encounter
setup, tuning, and polish. You will build experiences that support player freedom, reward exploration, and align with a grounded, satirical world
tone.
Cor
e
Responsibilities
Own end-to-end quest and open world content, from initial pitch and prototype through implementation, tuning, and final polish.
Design missions, events, and repeatable activities with clear gameplay goals that support exploration, player agency, and the established world tone.
Implement and maintain quest logic using visual scripting and existing content systems, supporting open-ended sandbox play.
Prototype custom mechanics for mission beats.
Create modular quest templates and examples to enable effici
ent, consistent content creation across the team.
Greybox interior and exterior spaces, sculpt landscapes, and place gameplay props to support traversal, readability, and encounter flow.
Design and tune AI patrols, crowds, companions, and mixed encounters that encourage player improvisation.
Collaborate closely with Narrative, Systems Design, Engineering, Audio, Animation, Production, and outsource partners to deliver high-quality content on schedule.
Core Q
ualifications
Shipped at least 2 titles on console and/or PC in a mission design,



quest design, or similar role.
Strong visual scripting ability for quest logic and mechanic prototyping.
Strong spatial design skills across traversal, stealth, and combat encounters.
Clear writing and communication.
Strong instincts for tone and humor in a grounded, satirical world.
Comfort owning work through iteration, feedback, and ship readiness.
Plus
if...
Unreal Engine 5 experience, including Blueprint scripting.
Open world design experience.
Strong NPC design instincts in a dense world, integrating crowds and combat.
A track record of building reusable patterns and templates.
Experience working with outsource or co-dev partners.
Familiarity with mission state machines, smart objects, and StateTree AI.
A portfolio of quests, design docs, or prototypes.
Description
Full time job with benefits
Role is on-site in San Rafael, CA
Office is located near downtown San Rafael- near freeway and bus and train stations.
The base pay range for this position is $110,000 to $150,000 per year. Presente compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

📌 Senior Quest Designer (Mendoza)
🏢 Absurd Ventures
📍 Mendoza

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