Stylized 3D Environment Artist, Middle (Mendoza) (Argentina)

Stylized 3D Environment Artist, Middle (Mendoza) (Argentina)

30 may
|
Room 8 Studio
|
Argentina

30 may

Room 8 Studio

Argentina

Overview
Room 8 Studio is an international art production and game development outsourcing company that works with major publishers worldwide. Responsibilities
Create high‑poly and low‑poly models of stylized environments, weapons, and hard‑surface assets from given concepts. Perform high‑poly sculpting in Zbrush and low‑poly modeling in Max, Maya, or Blender. Develop optimal UV maps and texture bake layers (normal, AO, etc.). Produce stylized textures using Substance Painter and hand‑painted texturing techniques. Follow and accurately interpret or improve concept ideas, including working with partially ready concepts. Understand and apply modular asset creation principles, sourcing tiles, trims, and multiple UV channels. Integrate assets into scenes within game engines such as Unreal Engine 4 or Unity. Qualifications
Experience in high‑poly sculpting (Zbrush) and low‑poly modeling (Max/Maya/Blender).



Proficiency in UV mapping and texture baking. Strong stylized texturing skills in Substance Painter and/or hand‑painting. Ability to follow and improve concept ideas. Good teamwork and communication skills. Intermediate or higher English proficiency. Knowledge of CAD modelling and hard‑surface workflow is a plus. Experience creating materials in Substance Designer and rendering with V-Ray or Arnold is advantageous. Benefits
Competitive financial reward. Health insurance, paid vacation, and sick leave. Opportunity for professional training, conferences, and internal mentoring. English language courses. Culture of diversity and inclusion. Community of passionate game professionals. #J-*****-Ljbffr
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📌 Stylized 3D Environment Artist, Middle (Mendoza) (Argentina)
🏢 Room 8 Studio
📍 Argentina

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