26 may
|
Fs Studio
|
Esquel
Postúlate en Kit Empleo: kitempleo.com.ar/empleo/q3h3e
Senior 3D Technical Artist – FS Studio
Generalist 3D Artist with experience in organic and hard surface modeling, sculpting, and integration across various game engines.
The adecuado candidate will possess a keen eye for design and a strong technical background.
Key Responsibilities
Collaborate with designers and other artists to establish project requirements and timelines.
Work with other areas to address and resolve asset-related issues.
Develop prototypes and concept models to communicate ideas and design intent.
Create high-quality 3D models, including organic and hard surface assets; sculpt detailed assets, refine and optimize meshes for real-time applications; perform retopology and optimization for pre-rendered animation, real-time, or simulation environments.
Conduct performance profiling and optimization to maintain frame rates and visual fidelity.
UV map and texture 3D models with attention to detail; create materials and shaders for various projects; light scenes effectively; animate assets as required; create and implement particle effects and simulations; render stills and animations; handle post-processing tasks; ensure the quality of every piece produced.
Mentor junior artists and provide constructive feedback on their work.
Experience Requirements
Proven experience working with various file formats and migrating assets between them (OBJ, FBX, CAD files, USD, and other proprietary formats).
Experience preparing, integrating, and optimizing assets for game engines (Unity, Unreal Engine, Omniverse); capacity to adapt to new engines as needed.
Experience with VR/AR projects.
Experience with rigging and skinning characters for animation.
Familiarity with real-time rendering techniques and optimization strategies.
Familiarity with cross-platform development and optimization for various devices.
Technical Skills
Familiarity with game development pipelines and workflows.
Proficiency in creating efficient UV layouts and understanding texture atlasing.
Knowledge of Blender, Maya, 3ds Max, or Cinema 4D.
Experience with Marvelous Designer or Clo3D.
Proficiency in ZBrush, Substance Designer, Substance Painter, Substance Sampler.
Competence in Photoshop and Illustrator.
Familiarity with After Effects and Premiere.
Experience with Unity, Unreal, and the Omniverse Suite.
Houdini experience highly preferred.
Job Details
Seniority level: Mid-Senior
Employment type: Contract
Job function: Design, Art/Creative, Information Technology
Industry: Software Development
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Postúlate en Kit Empleo: kitempleo.com.ar/empleo/q3h3e
📌 Senior 3D Technical Artist (Esquel)
🏢 Fs Studio
📍 Esquel